LIZHOU CAO'S GAMING LAB

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Hi, I'm Lizhou.  Welcome to my homepage.

I am studying towards my Ph.D degree of Computer Science at RIT (Rochester Institute of Technology) under the guidance of Dr. Chao Peng. My research interests are game technology and computer graphic.

Here are some research projects I have participated in. Click on the pictures for more information.

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Sandbox Game of Mechanical Assembly

A sandbox game named Goblin's Factory, have six different levels. This game includes mechanical assembling, component design, and physical simulation.
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Ellic's Exercise Class - Active VR Game

Active VR Video Game
​A collection of different mini games.
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Apollo Lunar Roving Adventure Game

Designed and developed by Dr. Chao Peng's research group in Department of Computer Science at UAH.
​Gamification of Apollo Lunar exploration missions for learning engagement.
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VR Image Wall

Using VR helmet and gesture to interact with Images.
​Designed and developed by Dr. Chao Peng's research group and Dr. Jeff Hamsberger's research group.​
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Natural Hand Gesture Inputs for Gaming

Motion Control game "Happy Ball". Including three different mini game.
Developed to study nature gesture framework.
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Motion Game: Finger Guess with Madobe Nanami

Using LeapMotion to play this finger guess game.
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Intelligent Visual Hospital: Visual Management System

Obtained detailed 3D data of a hospital by Bim, and combined the management system, visualization and IOT together. 


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Digital BIT: Information Platform of Campus Life for Cellphone

A smart community system for residents to learn about the surrounding  information timely.

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Racing Game with Feedback Seat

A game demon of a feedback game seat (Which is designed and built by School of Vehicle, BIT).
Based on an open source game of Unity.
​Implemented the message protocol .
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Tower Defense Game: Robinson's Island

Tower defense game for Ipad.
16 different towers and 11 different enemies.

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Hello Tanky:Roam, Drive and Fire

Take an adventure in BIT. Modeling of Relative Campus Environment.
​Many obstacles and enemies between Tanky and the Terminal Point.
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Survival Training: TPS Game

Two levels, two different characters, two bosses and five kinds of enemies.
*Models are from WOW.
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TankCraft: Game Engine and TPS Game

Write a simple game engine by OpenGL.
Three different levels in Single Model.
​ Battle of two players using keyboard, mouse and gamepad.
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Flappy Elephant for Mobile Platform

A horizontal parkour game with six levels which could run on android and ios.
*It has been uploaded to Appstore and android's store of China. ​
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